Editor documentation

Now that your first game is complete, there’s a couple ways to progress further.

First off, you may try improving the game from this course. Here’s a couple of ideas:

  • add some powerups, e.g. that make the blob faster or temprorarily hide it
  • improve the action, e.g. by “throwing” the blob instead of just increasing its speed
  • introduce more variance, e.g. with random food sizes
  • add NPCs, e.g. more rewarding food that runs away from players or towers that shoot at them
  • avoid food depletion, e.g. by making the boosting blobs leave some food behind them

In order to truly harness Heyplay, check out the docs for Heyplay IOKit to learn all the possibilities. Some corners there include recipes for advanced topics like:

Most importantly, once you feel comfortable with all the tools in your hands, you may finally unleash your imagination and bring forth your own game idea. Good luck!